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Project Shinar
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Devlog
Design - from startup to the main menu
October 07, 2023
by
JeremiahFieldhaven
#design
While slowly working at getting acqainted with alternative engines, I’ve decided that it probably makes a some sense to document the structure of Project Shinar as I’d implemented it within Unity...
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Halting development in Unity
September 12, 2023
by
JeremiahFieldhaven
1
After the announcement by Unity today https://blog.unity.com/news/plan-pricing-and-packaging-updates https://www.gamedeveloper.com/business/unity-to-start-charging-fee-pegged-to-game-installs I have d...
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0.1.15 (Latimer Road) released
April 01, 2023
by
JeremiahFieldhaven
Version 0.1.15 has several new level components and a new NPC entity called the Inode - a neutral program that will move around a level at random, and can be destroyed by CLR or turrets. Key changes i...
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0.1.14 (Fulham Broadway) released
January 29, 2023
by
JeremiahFieldhaven
Version 0.1.14 (Fulham Broadway) has a lot of behind-the-scenes improvements in it that took a long time to get working properly, but will allow for more dynamic levels in the future. Key updates in t...
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0.1.12 (Finsbury Park) released
October 23, 2022
by
JeremiahFieldhaven
This release is a (much delayed) update that includes a number of new features, bug fixes, and improvements from tester feedback, including: New level component: signal generator. Signal generators ca...
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0.1.11 (Stamford Hill) released
August 30, 2022
by
JeremiahFieldhaven
0.1.11 is a bugfix release that addresses the fact that the feedback system... didn't work in the standalone player. Ooops. This one should address that, and also adds the ability to tab-cycle between...
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0.1.10 (Whitechapel) released
August 29, 2022
by
JeremiahFieldhaven
This is a quick update that includes a new Feedback option: Press F7 at any time to open a feedback window. Here you can enter a summary, a message, and optionally include your email if you are report...
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0.1.9 (Sydenham) released
August 23, 2022
by
JeremiahFieldhaven
0.1.9 (Sydenham) is a bugfix and features update, in particular this release has: New title music by the incredibly talented Ascorbius (more awesome music from him on his soundcloud ) New level compon...
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0.1.8 (Battersea Park) released
July 31, 2022
by
JeremiahFieldhaven
0.1.8 (Battersea Park) is starting to approximate an actual game at this point! This release contains a lot of fixes, especially in the editor. This also includes: Input system has been changed to a n...
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0.1.6 (Wimbledon Park) released
June 22, 2022
by
JeremiahFieldhaven
0.1.6 (Wimbledon Park) is something of an interim release, as it includes a lot of internal changes and new features, but several aspects of it are still very unpolished so I'm reluctant to go for a 0...
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0.1.4 (Kilburn Park) released
March 18, 2022
by
JeremiahFieldhaven
Version 0.1.4 (Kilburn Park) brings with it a lot of background fixes and some new features. The upcoming 0.2 release is scheduled to include a level designer that players can use to design their own...
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0.1.2 (Finchley Road) release
February 12, 2022
by
JeremiahFieldhaven
This release includes some bugfixes to address issues raised by testers, including: Switching robots while firing will no longer permanently lock the controls. Tweaks to the in-level camera controls t...
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